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Sonic generations 2
Sonic generations 2













sonic generations 2

There is a zone taken from four different games in each era. The game features levels derived from previous Sonic games ranging from the Classic Era, Middle Era and Modern Era. Once placing all of the Time Crystals in the Time Shrines, Classic and Modern Sonic finally make it to the Center Of Time and fight the Time Eater, which they eventually defeat and restore time once and for all. Classic and Modern Sonic decide to make there way through each zone to collect the Time Crystals and place them in the Time Shrine, the shrines that prevent White Space from cracking, so they can crack White Space and get closer to the Center Of Time where the Time Eater is waiting. Suddenly, a large crack appears in White Space and drops Classic and Modern Sonic into the Modern Gateway, the gateway to the affected zones from the Modern Era.

sonic generations 2

Modern Tails says that if Classic and Modern Sonic can go through each of the affected zones and find the Time Crystals, the crystals that keep time from being altered, that they might have a chance at reversing the Time Eater's damage.

sonic generations 2

The two Tails tell the Sonics that the Time Eater is planning to erase all of them from history, meaning all of Eggman and Robotnik's plans will have been accomplished and the world would be sent into ruin. Modern and Classic Sonic reunite inside the strange dimension known as White Space, where everything is becoming distorted, and Modern and Classic Sonic nearly fall into Black Space, a place on nothing when Modern and Classic Tails rescues the two. Meanwhile, the Time Eater also appears infront of Classic Sonic and creates a black hole again, sucking everything into it. Taking place after Sonic Generations, Modern Sonic is our for a run when the Time Eater appears once again and creates a black hole which sucks everything into it.















Sonic generations 2